![]() ![]() Most buildings are now amphibian so they won't drown.Default to large font size on Steam Deck.Translation support for army composition popups.Demilich could deviate to other planes if teleporting close to a plane's edge.Eternal Pyre can now be cast in sacred groves as well.Rain of Blood spell uses less particles.Units with planar immortality heal afflictions on their home plane over time.Dwarven City now starts with an iron gate like it is supposed to.It is now easier to click on large units while they are moving in battle.Some magic items from merchants are now more or less expensive than other.Monsters with same name are now shown as one post in battle reports.Magic Maps now only reveal map, not units.Dwarf mines now have proper battle grounds that are improved with level of Dvala.New island on the outskirts of the Primal Plane.New tune for Monkey Maharaja by Adrian von Ziegler.The Gorgons and Erinye of the Witch are now all unique beings (3 of each), a new island has been added to the primal plane to accommodate the various unique beings of the monkey people and the merchants are now better at putting suitable prices on different magic items. Apart from this new class there are also a bunch of other new features and bug fixes. There is also a new tune for the Monkey Maharaja made by Adrian von Ziegler. This new class have many monkeys of different size and standing, as well as Gurus capable of summoning previously unknown mythic beings and reincarnating after dying. This update brings a new playable class to Elysium, the Monkey Maharaja. Fix for insane captains (bug from 5.17).Fix for menus not working if the is no font size set (bug from 5.17).Inhabit Jungle can now be cast in Jungles like intended.A quick fix patch for some issues found in the previous version.
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